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Showing posts with label sports. Show all posts
Showing posts with label sports. Show all posts

Motor storm




Le festival MotorStorm débarque en Alaska.
Le festival MotorStorm de courses à tombeau ouvert a fait rage dans le désert de Monument Valley, a tout détruit sur son passage sur l'Île et maintenant ce tournoi de courses off-road le plus frénétique du monde propose un tout nouveau défi aux pilotes : les températures glaciales de l'Alaska.

Les pilotes vont devoir affronter leurs redoutables adversaires et surmonter des obstacles périlleux tels que des avalanches subites, des ponts de glace qui s'effondrent et trois différentes altitudes impitoyables ; l'Alaska ne vous fera aucun cadeau.

Bouclez votre ceinture et préparez-vous pour le festival MotorStorm le plus glacial et le plus impitoyable de tous les temps.

Nouveaux véhicules : le Snowcat et la Snow Machine.
Personnalisez votre véhicule avec des roues, des pots d'échappement, des spoilers, des peintures et des stickers.
Faites la course contre un ami en écran partagé deux joueurs.
Allez au ravitaillement MotorStorm du PlayStation Home* et découvrez des mini-jeux très cool.
* Merci de noter que le PlayStation Home n'est disponible que dans les langues suivantes : anglais, français, espagnol, allemand et italien

Fifa 12


PS2
Type de support:
DVD
Genre:
Sports
Joueurs:
1 - 8
Jeu en réseau:
Non compatible avec le jeu en réseau

FIFA 12 offre une véritable expérience footballistique, avec ses licences de clubs et de championnats authentiques ainsi que son gameplay intelligent qui reflète le football du monde réel.
Entrez dans la compétition parmi plus de 500 clubs sous licence officielle et prenez part à une expérience réactive, intelligente et réaliste.
Dominez les défenseurs avec vos dribbles et votre contrôle subtil du ballon, réalisez des tirs précis et faites des passes parfaitement calculées.
Commencez votre campagne en tant que joueur, joueur/entraîneur ou entraîneur et faites évoluer votre équipe à travers 15 saisons en club et dans des compétitions internationales.

Visiter le site officiel du jeu


http://www.fifa.easports.com/



Grand theft auto 3 ps2


Grand Theft Auto III
Developed by: DMA Design
Published by: Rockstar Games
Released: October 22, 2001

It's quite impossible to overstate the impact of Rockstar North (then DMA Design) and Rockstar Games' first fully 3D debut of their traditionally top-down gangster sandbox epic. The first time one actually got deposited into the middle of Liberty City -- saw it teeming with activity, with people having conversations, saw the seemingly limitless amount of stuff to do, streets to explore, missions to run, storyline threads to chase down, taxis to commandeer, ambulances to pilfer, cop cars to jack and the idea that quite literally any car on the road could be yours with the press of a button -- was a revelation as much as it was a revolution.

Grand Theft Auto III was the tipping point, when games went from being mostly linear, fairly confined experiences to existing inside a virtual world. DMA's carefully guided hand made for a shockingly enjoyable experience no matter what you did. You could get just as much satisfaction heading up on to the roof of a building and lobbing grenades or shooting rockets or sniping with a rifle as you could running around down on street level just punching people until the cops came after you. The radio stations were phenomenal (RISE FM and Chatterbox are still unbeaten as far as some of us are concerned), the Mafioso-heavy dialogue a treat to listen to, and the missions completely open to being tackled just about any way you could see.

The fact that we talk about the game so fondly -- and at such length should show just how much of an impression the first 3D GTA had on all of us. For the first time, we were talking to each other about the random stuff that we did in this world, not in how it made us go from one on-rails objective to the next. Though future games may have surpassed it in scale and scope, it's likely that no game will be the quantum leap that Grand Theft Auto III was, and that's precisely why it's our number one pick for the greatest games on the PS2.

Burnout 3 ps2


:Burnout 3Takedown
Developed by: Criterion Games
Published by: Electronic Arts
Released: September 8, 2004

There are those of us among the IGN offices who would see Burnout 3 occupying a higher slot. That it can't do so, because of the sheer strength of other titles, is a testament to the PS2's incredible lineup. Burnout 3 rocks and is for some the epitome of arcade racing, blending an infectious Crash mode with racing that's so balls-out fast that if you blink... well, you're a heap o' metal lying on the side of the road.

The Takedown revolutionized the Burnout franchise, turning it from a defensive gamble that wagered your ability to handle oncoming traffic and some light stunts at impossible speeds against the desire to just slam into that dude that's been rubbing against you for half a lap. Burnout 3 was a massive game, both in terms of the number of cars, tracks and songs it offered, and in the time it actually took to chew through that big old wheel of racing cheese. It looked next to impossibly good on the PS2 at the time and of course stands as one of the most impressive technical feats on the system today.

ESPN NFL 2K5 ps2

24.) ESPN NFL 2K5
Developed by: Visual Concepts
Published by: SEGA
Released: July 20, 2004

Some have called it the greatest sports game ever made. We'll certainly admit that 2K5, the last of Visual Concepts' officially licensed NFL games before EA took their exclusive pigskin ball and went home, was amazing. No doubt fond nostalgia always plays a part when it comes to these games, but we're not discounting the impact of 2K5 by any stretch of the imagination.

Solid playbooks and animation, tighter integration with ESPN and a more professional, broadcast-like presentation all won plenty of people over. It also served as the first salvo that SEGA had fired at EA when the two were still competing head-to-head, debuting at under $20 new. It was a move that may have worked out, if only the NFL license hadn't gone exclusive.


SSX Tricky ps2

25.) SSX Tricky
Developed by: Electronic Arts Canada
Published by: Electronic Arts
Released: November 6, 2001

The first SSX game was a revelation, while the third was a mind-blowing experience that let you take a full half-hour ride down a series of ever-rising peaks, but it was Tricky that served as the ultimate example of PS2 snowboarding goodness. It was still a race, like the first game, but it upped the focus on tricks (hence the name), provided an absolutely killer (and interactive, thanks to the work of Johnny Morgan and the EA Canada audio team) soundtrack that put Run DMC at the forefront and offered some of the most amazing and imaginative tracks ever seen in a so-called extreme sports title.

Man was it good, and though the series was fantastic all the way through, it was Tricky that holds a special place in our hearts.




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