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Index the best Playstation 2 game ever



The Best Playstation 2 Game Ever 

The PlayStation 2 is the best-selling console of all-time, at over 155 million units sold worldwide. That's INSANE. No other home console has made it far beyond 100 million - heck, the GameCube barely sold 20 million units.

The point is, there's a pretty good chance you owned a PS2, or at least spent a decent portion of your life playing one. But what games truly defined the greatest console of all-time? It's up to you. Start voting. Let's figure this out.

The official voting period has ended. See the results below.

    Vote
    Results

100.
Rez
Rez

99.
Dead to Rights
Dead to Rights

98.
Psi-Ops: The Mindgate Conspiracy
Psi-Ops: The Mindgate Conspiracy

97.
Breath of Fire: Dragon Quarter
Breath of Fire: Dragon Quarter

96.
Maximo: Ghosts to Glory
Maximo: Ghosts to Glory

95.
Dead to Rights II
Dead to Rights II

94.
The Getaway
The Getaway

93.
SpongeBob Squarepants: The Battle For Bikini Bottom
SpongeBob Squarepants: The Battle For Bikini Bottom

92.
Virtua Fighter 4
Virtua Fighter 4

91.
Odin Sphere
Odin Sphere

90.
Alien Hominid
Alien Hominid

89.
Xenosaga: Episode 2
Xenosaga: Episode 2

88.
NBA Street Vol. 2
NBA Street Vol. 2

87.
Xenosaga: Episode 3
Xenosaga: Episode 3

86.
WWE: SmackDown! vs. RAW
WWE: SmackDown! vs. RAW

85.
Suikoden 3
Suikoden 3

84.
Manhunt 2
Manhunt 2

83.
Dead or Alive 2: Hardcore
Dead or Alive 2: Hardcore

82.
Xenosaga: Episode 1
Xenosaga: Episode 1

81.
Tom Clancy's Ghost Recon
Tom Clancy's Ghost Recon

80.
Burnout 2: Point of Impact
Burnout 2: Point of Impact

79.
007: Agent Under Fire
007: Agent Under Fire

78.
The Warriors
The Warriors

77.
Burnout Dominator
Burnout Dominator

76.
Tales of the Abyss
Tales of the Abyss

75.
Burnout
Burnout

74.
Disgaea: Hour of Darkness
Disgaea: Hour of Darkness

73.
Manhunt
Manhunt

72.
Black
Black

71.
TimeSplitters
TimeSplitters

70.
Star Ocean: Till the End of Time
Star Ocean: Till the End of Time

69.
Gran Turismo 3 A-spec
Gran Turismo 3 A-spec

68.
SSX Tricky
SSX Tricky

67.
007: Nightfire
007: Nightfire

66.
Tales of the Symphonia
Tales of the Symphonia

65.
Final Fantasy XI
Final Fantasy XI

64.
Twisted Metal Black
Twisted Metal Black

63.
The Simpsons: Road Rage
The Simpsons: Road Rage

62.
Jak and Daxter: The Lost Frontier
Jak and Daxter: The Lost Frontier

61.
Dirge of Cerberus: Final Fantasy VII
Dirge of Cerberus: Final Fantasy VII

60.
Gran Turismo 4
Gran Turismo 4

59.
Medal of Honor: Frontline
Medal of Honor: Frontline

58.
Beyond Good & Evil
Beyond Good & Evil

57.
TimeSplitters 2
TimeSplitters 2

56.
Tekken Tag Tournament
Tekken Tag Tournament

55.
Monster Hunter
Monster Hunter

54.
Sly 3: Honor Among Thieves
Sly 3: Honor Among Thieves

53.
Persona 3
Persona 3

52.
Max Payne 2: The Fall of Max Payne
Max Payne 2: The Fall of Max Payne

51.
Katamari Damacy
Katamari Damacy

50.
Need For Speed: Underground
Need For Speed: Underground

49.
Devil May Cry 2
Devil May Cry 2

48.
Burnout 3: Takedown
Burnout 3: Takedown

47.
The Lord of the Rings: The Two Towers
The Lord of the Rings: The Two Towers

46.
Tom Clancy's Splinter Cell
Tom Clancy's Splinter Cell

45.
Sly 2: Band of Thieves
Sly 2: Band of Thieves

44.
Dragon Quest VIII: Journey of the Cursed King
Dragon Quest VIII: Journey of the Cursed King

43.
Final Fantasy X-2
Final Fantasy X-2

42.
Need For Speed: Most Wanted
Need For Speed: Most Wanted

41.
Sly Cooper and the Thievius Raccoonus
Sly Cooper and the Thievius Raccoonus

40.
The Lord of the Rings: The Return of the King
The Lord of the Rings: The Return of the King

39.
Hitman 2: Silent Assassin
Hitman 2: Silent Assassin

38.
Max Payne
Max Payne

37.
Tony Hawk Pro Skater 3
Tony Hawk Pro Skater 3

36.
Dragon Ball Z: Budokai 3
Dragon Ball Z: Budokai 3

35.
Guitar Hero II
Guitar Hero II

34.
Spider-Man 2
Spider-Man 2

33.
Psychonauts
Psychonauts

32.
Tony Hawk's Underground
Tony Hawk's Underground

31.
Crash Bandicoot: The Wrath of Cortex
Crash Bandicoot: The Wrath of Cortex

30.
The Simpsons: Hit & Run
The Simpsons: Hit & Run

29.
Persona 4
Persona 4

28.
Ico
Ico

27.
Jak II
Jak II

26.
Jak and Daxter: The Precursor Legacy
Jak and Daxter: The Precursor Legacy

25.
Ratchet & Clank: Going Commando
Ratchet & Clank: Going Commando

24.
SoulCalibur 2
SoulCalibur 2

23.
Ratchet and Clank: Up Your Arsenal
Ratchet and Clank: Up Your Arsenal

22.
Bully
Bully

21.
Final Fantasy XII
Final Fantasy XII

20.
Jak 3
Jak 3

19.
Devil May Cry
Devil May Cry

18.
Ratchet & Clank
Ratchet & Clank

17.
Prince of Persia: Sands of Time
Prince of Persia: Sands of Time

16.
Silent Hill 2
Silent Hill 2

15.
Devil May Cry 3: Dante's Awakening
Devil May Cry 3: Dante's Awakening

14.
Okami
Okami

13.
Grand Theft Auto III
Grand Theft Auto III

12.
Metal Gear Solid 2: Sons of Liberty
Metal Gear Solid 2: Sons of Liberty

11.
God of War II
God of War II

10.
God of War
God of War

9.
Resident Evil 4
Resident Evil 4

8.
Grand Theft Auto: Vice City
Grand Theft Auto: Vice City

7.
Final Fantasy X
Final Fantasy X

6.
Star Wars Battlefront II
Star Wars Battlefront II

5.
Metal Gear Solid 3: Snake Eater
Metal Gear Solid 3: Snake Eater

4.
Grand Theft Auto: San Andreas
Grand Theft Auto: San Andreas

3.
Kingdom Hearts
Kingdom Hearts

2.
Shadow of the Colossus
Shadow of the Colossus

1.
Kingdom Hearts II
Kingdom Hearts II

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Silent Hill 2 ps2


Silent Hill 2
Developed by: Konami TYO
Published by: Konami
Released: September 25, 2001

The first game scared the holy living piss out of anyone who actually played through it, but much of the debut's fear-inducing moments were born out of technological deficiencies. The sequel, on the other hand, was running on the PlayStation 2, and with a few years of R&D under its belt Konami managed to craft one hell of a fright-fest. It preserved most of the original game's what-might-be-out-there fear, but with major advances to the graphics and sound, the game was able to deliver a far more immersive, frightful and compelling storyline.

Leading man James had more at stake, more involvement with the town and far more demonic, powerful and, uh, pyramid-shaped skeletons in his closet. The soundtrack was incredible too, showcasing why some of Akira Yamaoka's songs are played at those fancy-pants new video game concerts out there. There are few iconic moments as strong and utterly terrifying as the sound of Pyramid Head dragging his massive sword around the dilapidated hospital -- and it's only made worse when you actually see him from afar just a bit later. When it comes to horror games, there's creepy, there's boo-I-just-scared-you and then there's the sinking, persistent, endless dread that comes over you as you try to make you way out of Silent Hill, and the second game absolutely nailed that kind of terror.

Guitar hero 2 ps2


Guitar Hero II
Developed by: Harmonix
Published by: RedOctane
Released: November 7, 2006
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If Frequency and Amplitude were Harmonix's idea of rhythm action games in germination, Guitar Hero was the culmination of those ideas into something that resoundingly clinched the developer's spot as the new kings of the genre, dethroning the mighty Konami in the process. The first Guitar Hero was addictive, sure, but the second added bass lines, true multiplayer battles and a track list that some feel may never be beaten.

In a word it ruled, and became nothing short of a cultural phenomenon. In dorm rooms and bars (to say nothing of inter-office throw-downs), it became the de facto standard for substance-fueled, clicky plastic instrument war, catalyzed by a generation of YouTubers throwing their accomplishments up onto the web for all to see. Future games may have improved on the ability to play against others and have certainly widened the track list, but Guitar Hero II was the perfect sequel at the perfect time; it capitalized on the success of the craze while adding a few new things here and there. It was and still is the prime example of instrument-driven videogames at the height of their boom. Sure, future games have enhanced the formula, but none of them will have the same kind of charm and freshness that Guitar Hero II had back in the day.

Prince of Persia: The Sands of Time ps2


Prince of Persia: The Sands of Time
Developed by: Ubisoft Montreal
Published by: Ubisoft
Released: November 10, 2003

We've praised multiple games on our list as being revolutionary for updating a classic for a new format, but all of them pale in comparison to what Ubisoft Montreal did with the Prince of Persia franchise. Leave it to the French to infuse Parkour into Jordan Mechner's original idea of a princess trapped in a castle. Oh, the idea was shifted around, that's for sure, but the core idea was the same.

Luckily, all that meant was a time-bending trek through a myriad of Persian castle locales. The idea of beings (and indeed animals) infused with the Sands of Time gave the game a base to jump off of... or cartwheel... or pirouette... or to vault over and slash down the back of a creature created by the Sands escaping from an eternal Hourglass. It made for a unique kind of experimental platforming experience; if you messed up, you simply rewound time and tried it again differently. It removed the penalty of experimentation and though the series started to fall back a bit too much on that core ideal, the third game returned things to the original.

Even with all the additions and storyline advancements the franchise made, the fact that it all wrapped back around to the original just shows how powerful and important that first game was in giving the Prince a whole new set of moves to escape from his captors.

Ratchet and clank ps2

Ratchet & Clank: Up Your Arsenal
Developed by: Insomniac Games
Published by: Sony Computer Entertainment
Released: November 2, 2004
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Though Insomniac Games hit pay dirt instantly with the first Ratchet & Clank game, it wasn't until all the concepts of a platformer, a weapons-based shooter and the lightest of RPG elements that let all those weapons and health level-ups come to a head that the series really became a must-have. Make no mistake; if you own only one of the Ratchet games on the PS2, make sure it's Up Your Arsenal. The sequel, Deadlocked, lost much of the charm of the first three games, and earlier efforts just didn't gel as completely as Up Your Arsenal, nor did they sport its online modes.

The game's length, storyline, weapon variety, different modes and ability to re-play the story through a second time, were all a hoot. As if that weren't enough, you could unlock a neat little peak behind the scenes of the game's underlying tech in the Insomniac Museum (a returning feature from the previous game).


Final fantasy x ps2

Final Fantasy X
Developed by: Square
Published by: Square Electronic Arts
Released: December 18, 2001

Wash away all the bile and pain of that laughing scene in Final Fantasy X. Go ahead, just do it. Let it all go. Better now, isn't it? Oh, sure, the scene was borderline offensive to some crowds and the storyline wasn't terribly amazing either. But you forget, silly little boy/girl/whatever you are, that the battle system in Final Fantasy X has yet to be bested in terms of delivering the core turn-based Active Time Battle stuff we're looking for, while allowing you the freedom to finally swap out units and tackle enemies with the obvious weaknesses.

No more shuffling the party around outside of battle, you just swap in whoever needs to go to work and let the magic happen. It was surprisingly efficient for Square-Enix and we're a little puzzled as to why more games couldn't do something similar, but we'll take what we can get. In this case, it's a cute story with some epic consequences at stake and a cast of characters that, while good enough to get the first proper sequel in the series' history, took a back stage to the fact that Final Fantasy X made random encounters fun again.

Sly cooper ps2

Sly Cooper and the Thievius Raccoonus
Developed by: Sucker Punch
Published by: Sony Computer Entertainment
Released: September 24, 2002

For developer Sucker Punch, the second time was the charm. Its first game, Rocket: Robot on Wheels was an underappreciated gem on the N64, but their follow-up caught the attention of Sony Computer Entertainment America and with a little first-party backing, more people finally got to see what the Bellevue, WA-based development house was capable of.

Turns out, it was a rather magical traditional platformer that mixed a stunning amount of detail on animation and character design with gorgeous art direction and gameplay that was almost constantly being changed up. There were mini-game-like boss battles, time trial runs on all the levels and, if you beat said time trials, you were taken on a little audio tour by the developers for each of the levels, detailing how the flow and layout changed over the course of development. Rarely does a game offer such pristine controls, gorgeous visuals and enjoyable characters right out of the gate, but Sly Cooper most certainly did it.


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