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Burnout 3 ps2


:Burnout 3Takedown
Developed by: Criterion Games
Published by: Electronic Arts
Released: September 8, 2004

There are those of us among the IGN offices who would see Burnout 3 occupying a higher slot. That it can't do so, because of the sheer strength of other titles, is a testament to the PS2's incredible lineup. Burnout 3 rocks and is for some the epitome of arcade racing, blending an infectious Crash mode with racing that's so balls-out fast that if you blink... well, you're a heap o' metal lying on the side of the road.

The Takedown revolutionized the Burnout franchise, turning it from a defensive gamble that wagered your ability to handle oncoming traffic and some light stunts at impossible speeds against the desire to just slam into that dude that's been rubbing against you for half a lap. Burnout 3 was a massive game, both in terms of the number of cars, tracks and songs it offered, and in the time it actually took to chew through that big old wheel of racing cheese. It looked next to impossibly good on the PS2 at the time and of course stands as one of the most impressive technical feats on the system today.

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