Okami
Developed by: Clover Studio
Published by: Capcom
Released: September 19, 2006
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Hideki Kamiya will come up a few times in our run to the top, and it's for good reason: he makes awesome games. Case in point: Okami, a game that owes plenty to the Zelda series in terms of how it progresses and the kind of ways it pushes players through an ever-increasing world. The thing is, Okami is most certainly its own beast. It stands on its own as one of Capcom's most innovative and enthralling games ever made.
Yes, that's right; we're throwing down the "ever" card. Okami's that good; it blends a perfect mix of find-item-to-progress with enough side quests and random encounters to make you think it's almost an RPG. Almost. Instead, it's that fantastic blend of action and RPG genres that makes for a compelling reason to move on -- as if the idea of being able to pause the game at any time and draw on the surface of the screen with a brush isn't enough to get you all hot and bothered. Oh, we know it is, we know. That's precisely why it's occupied a rather cushy spot on the Top 25.
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