Dragon Quest VIII: Journey of the Cursed King
Developed by: Level-5
Published by: Square-Enix
Released: November 15, 2005
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Though Enix had taken a couple of stabs at updating its classic RPG formula to be properly digested in 3D, it wasn't until developer Level-5 stepped in to take a stab at it that everything just clicked. This was old-school Dragon Quest, but done up with Level-5's trademark cel-shading. Upon being dropped into this world, old-school fans of the series got an overwhelming (and entirely welcome) sense of déjà vu. This was Dragon Quest in fine form, aided by a lengthy quest, all the classic trappings of the series (turn-based battles, series favorites like slimes and imps, familiar spells) and presented beautifully.
Everything about Dragon Quest VIII played like a tribute to the original games, a labor of love that was plain to see from the moment players fired up the game and were greeted by the bombastic symphonic intro (and if they were American gamers, they got a completely re-recorded score with a live symphony too). Any and all fans of the original Dragon Quest games would be well served by picking up this meaty little epic.
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